Monday, July 1, 2024

Dragon Update 3

 Sprint 4 VFX Update


During this sprint, I worked further on the impact zone for the dragon creature. I adjusted the bursting smoke and particles and added 2 material decals for ground damage, the second material has a dynamic parameter attached and is manipulated within the Niagara system. 

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Dragon Update

 Final Sprint Update During this sprint I updated VFX with dust simulation to play upon landing of back and front legs of dragon creature, I...