Wednesday, May 22, 2024

 SPRINT #1 


For this first weeks delivery, I did the VFX reference board and started testing feather systems within Houdini for our Dragon Monster project. For this first week, I also created the projects pipeline and project system which will be using Unreal Engine 5.4. As for lighting within this project we will also be using Raytracing as to give the best visuals possible. 

















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